When you need to grind to reach the next level or have enough coin to buy that thing you want, roll+your worst…

When you need to grind to reach the next level or have enough coin to buy that thing you want, roll+your worst…

When you need to grind to reach the next level or have enough coin to buy that thing you want, roll+your worst modifier, use all of the party’s rations, and everyone in the party reduces their current HP to 1d6. On 10+ choose 1. On 7-9 choose 2. On 6-, do all three.

*Everyone in the party gains enough XP to reach the next level

*Everyone in the party gains 5d10 coin

*You’re able to Make Camp in a safe place

OK, this is actually something that I would NOT do in Dungeon World, but I just spent 45 minutes grinding on Final Fantasy 1 on my NES Classic for enough gold to buy 3 level 1 spells for both my Black and White Mages.

Still, it was a fun move to write, and it could use some polish. Keep in mind this is tongue-in-cheek and not meant to be a super efficient DW move (although I CAN picture one of my players saying he just wants to reach the next level lol). Any thoughts?

7 thoughts on “When you need to grind to reach the next level or have enough coin to buy that thing you want, roll+your worst…”

  1. To clarify (because it was 1AM when I posted my response as I headed to bed)… The equivalent to “grinding” in DW would be to roll a lot of misses. That’s why the roll is “+ your worst modifier”. It condenses the work of grinding into one really good missed roll (and again, is totally tongue-in-cheek!)

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