Here is a One-roll Region Generator to go along with the Dungeon Generator I posted last night.
I think I want to try a Fiasco-style Session Zero with it: roll one of each die (d4 – d20) for each player (so when I do it tomorrow with 3 players I’ll roll 3d4, 3d6, 3d8, etc.) and go around the table with each player choosing one die from the pool and applying it’s facet to one of three (because 3 players) regions that we’re building. The last die of each region will be “wild”, and the player gets to choose whichever item he/she wants from the appropriate table. After all facets have been assigned we’ll flesh out the regions.
This gives the players full immersion in the world building, and helps drive decisions for their characters backgrounds. I’ll post the regions that we create Sunday or Monday.