Hey folks, last weekend I ran my two main campaigns. While the first one is doing fine and we’re problably aproaching the end (they’re on level 6~7), the newer group kept rolling terrible on their second session (they get such bad rolls that we had a PC death in the first session).
One thing that makes me worried is that battles take way longer then they were supposed to take, the group barely survived an encounter with a few blink dogs that kept dragging on and on. The encounter itself was pretty fun, I believed I used the dogs’ fast movements and abilities quite well, and the deadliness made this fight a pretty tense one, but still It took too much time of our session (actually I made the dogs fall back after getting badly hurt so the story could move forward, even though they were clearly winning the battle)
Any suggestions on what should I do to prevent overly long scenes?