Anyone know why bows and crossbows don’t have the two-handed tag?
Anyone know why bows and crossbows don’t have the two-handed tag?
Anyone know why bows and crossbows don’t have the two-handed tag?
Anyone know why bows and crossbows don’t have the two-handed tag?
Anyone know why bows and crossbows don’t have the two-handed tag?
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Hmm 🤔
I would say they didn’t really look at that to realize that’s what they should be. Everyone overlooks stuff when writing.
Yep, an oversight. Same reason some weapons have different stats on different character sheets.
Or, alternately: they thought it was so obvious it didn’t need stating?
(Not a decision I’d make myself, but one I’d understand.)
Yeah. Honestly I often tend to ignore tags and just follow the fiction, anyway. I suspect I’m not the only one.
An oversight id say. I didn’t notice it either…wierd how the mind works
Saul Alexander, this sounds right. I see weapon tags as reminders more than anything. “Don’t forget that your greataxe can knock someone back or rip them apart, not just deal them damage”
They certainly ignore tags in some other places when they are obvious. Not every intelligent creature has the intelligent tag, for instance.
Then they put worn for armor tags, which I guess you’d want to put down, but it’s also implied.
Melissa Fisher fair point.
Damn, I was planning to just hold up my chainmail like an umbrella.
Saul Alexander That would work for raining arrows.
I must say, now looking at the crossbow and bow… there’s even a reload tag on the crossbow. This is why David and I like to get as many people to proofread as possible so these types of things do get over looked. It still can happen though. *sigh*
i thought the reload tag on the crossbow was to make it clear its a whole different thing to reload the crossbow, its not like drawing and firing like a bow, you need to spend time just to reload, then fire again
our dwarf with crossbow hated having to reload it (his player loved it) as it always got him in trouble with intelligent enemies