So… Inglorious. For those of you who have seen it, what did you think of it? Did it live up to your expectations?
I think I was looking for an extension of the steadings and into warfare in more of a story mode than a wargamey mode and I felt a bit turned back from it. Am I the only one? If not, have you tackled war and domain management in your DW games at all? What did you do? How did it work?
I keep wanting to “fill this gap” with some ideas, but rather than rush forward (as I’m often apt to do), I thought I’d start by seeing if anyone else is interested in this? If so, do you have any do’s and don’ts?
/sub
And how is Inglorious going, by the way?
Is it out yet?
Linkage?
I don’t know that it’s been released beyond backers yet. If I hear differently I’ll happily post it.
From the DW KS comments on the last update, 13 June 2016:
“Is this ever coming out?” 30 December
“Eric: yep, it will. We’ve incorporated all Inglorious changes and are just in the laborious process of production. We work mostly with part-time artists so we try to be respectful of their schedules and let them do things on their own time. Once we have everything we’ll send it out.” 3 January
I covered a war with Fronts, and Threats as normal. I haven’t checked out Inglorious in detail yet.