I was fiddling around with Freebooters on the Frontier Spell Names list and rolled a couple interesting ones. I like what I’m seeing in FotF, but am really just looking for some interesting ideas for spells that my son’s DW wizard might find in a forgotten library.
Remiry’s Oozing Cosmos (3rd level?)
Describe an object that you would probably carry but don’t have with you. Multiple realities bubble and coalesce around you and the object you described oozes out of a parallel universe, landing within reach.
Hazdok’s Incredible Avarice (5th, maybe 7th?)
Objects of great value call out to you to be found. The GM will tell you the approximate distance and direction to some valuable treasure.
How can I improve these please?
How do you want to improve them? What are they lacking for your game?
I guess I could have spelled it out a little better lol… I mean based on the spell names I rolled up can I get some help with the descriptions / effects? This was just a first pass at them.
And I really like the idea of making Remiry’s spell a move. A fail consequence could be “an item you usually carry disappears into another reality”.