I am GMing a DW game for three other players, a bard, a wizard and a barbarian. We have had one session, and are going to have another one on Sunday. One of the players recently started dating someone, and they might bring their SO to the next session to play as well. Now, I think I could easily just say, “you meet this new character, and they are on the same adventure”, but I was thinking of something that might be more interesting.
When the last session ended, the characters were in the queen’s castle and just learned that much of the castle and the queen herself are under mind-control from a cult that is doing some bad stuff to the south. The characters were just heading back to their rooms when the session ended. I am probably going to have them walk into a group of cultists and have a fight (something I unfortunately didn’t really do during the first session – pretty lame once I realized it!)
So, what I would like to do is have one of the cultists be snapped out of mind control and – surprise! – it’s the new PC! However, there is a problem there:
– I can make the new player just sit and watch while everyone fights, and then surprise them by saying they are now that person. This seems dumb – nobody likes to sit and watch when they could play.
– I could have the new player play as the cultist to the point they are defeated and then they can switch sides. This seems better but does ruin any surprise of realizing that the cultist is going to join your party. Also, how does the PC play this – do I make them a special monster that they just get to control? Or do they fully play as their new character instead?
Has anyone done a similar thing to this? I think it seems like a really fun way to introduce the new character!