Suppose a character rolls a 10 on a move and two other characters successfully interfere, dropping it to a 6. Do I treat this as a miss and make a (possibly hard) GM move?
More concretely, I have someone trying to start a fight and the others trying to hold him back. A miss could easily escalate the situation into armed conflict, but that’s exactly the outcome they’re trying to prevent by interfering. I still get the sense that something dangerous should happen, but I want to make sure it respects the successful interference. Plus they were partial interfere successes and the instigator has a Barbarian appetites complication due too. I’m glad it happened at end of session so I can try to make sense of this. 🙂