For those of us jonesing to roll a d20 again, but still in deep love with DW’s 2d6 mechanics, what do you do? Specifically, in what circumstances have you been able to use a d20 in your DW sessions?
The most obvious is to make a horribly powerful monster use it as their damage roll, the second obvious would be randowm item/effect tables.
What else can bring our beloved icosahedron, DW’s equivalent of the d12 , to greater prominence?
12 thoughts on “For those of us jonesing to roll a d20 again, but still in deep love with DW’s 2d6 mechanics, what do you do?”
I’d just play 13th Age or Into the Odd.
Use them as character HP trackers. Or get a ton of different colors and use them as minis that double as HP trackers. Or use them to track XP earned in a session… TLDR: Trackers
I suppose I could write a custom move that involves rolling under their stat in very specific circumstances…
if you really want to use a d20, convert the target numbers to 9-, 10-16, and 17+, and before applying modifiers to rolls, sum them and multiply by 1.5 (round down)
(that second bit isn’t necessasary, but if you don’t do it, you might use 8-, 9-16 and 17+
story-games.com – A Rather Odd Confluence of D&D and Apocalypse World, or, A Die Mechanic Late-Night Absurdium
If my reading of his DW+DCC field notes is correct, it looks like Claytonian JP has embraced the swing.
What Michael Phillips said. Just use the statistics of the d20 and convert all the moves.
Every number on a d20 is 5% for those who don’t like statistics.
You could also use two d20s to retain the bell curve and divide the result by 2
6- is 41% of the curve, 7-9 is 41% of the curve and 10+ is 18% (approximately. anything that gives you about those values will work.
This one abandoned the classes of DW pretty much. I just wanted the DW resolution mechanics, especially to spice up DCC combat, but yeah, swing embraced!
This one was attempting to merge the classes of the two systems more. Franken DWCC
Matt I’d just play Into the Odd or DCC 🙂
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