Possibly very stupid question…
How do you handle “more difficult” actions?
Like… a PC and an NPC characters are in an arena and they just describe something like “swinging my sword at my opponent”.
All things being equal this usually translates to a H&S move, right?
Now, let’s say the NPC is clad in heavy armor everywhere except for the head… classic. And now the PC describes a sword attack aimed at the opponent’s head, in hopes of avoiding the AC rating.
What is this?
How do you handle this?
As it is described, it still qualifies as a H&S.
But the action performed is in theory more difficult than what was described earlier, and it should also grant a special benefit (hitting an unarmored area).
Is it still just a H&S and let’s be done with it?
Or could it be a Defy Danger?
And if so… what is the effect of a success?
Do you get to inflict damage straight on, as a result of the Defy roll?
Which, on a 10+ means you suffer no damage, and on a 7-9 you might still suffer no damage (unless the MC makes it part of the 7-9 effect in place of more interesting options).
Or the Defy roll is an additional step you take in order to then H&S ignoring the target’s AC?