This is a compendium class I wrote after picking up the Medium randomly at a Pathfinder game at PAX West.

This is a compendium class I wrote after picking up the Medium randomly at a Pathfinder game at PAX West.

This is a compendium class I wrote after picking up the Medium randomly at a Pathfinder game at PAX West. I found the idea of channeling spirits, and choosing specific types when you did, pretty cool. Special thanks to karaktakus from the RPG Talk Slack Dungeon World (https://roleplayinggames.slack.com/messages/dungeon_world/) channel for helping and providing feedback.

The Medium: https://github.com/Vindexus/DungeonWorld/blob/master/classes/medium.md

I’ve hosted it on GitHub so feel free to edit the file and suggest changes.

Some issues I’d like to fix:

– Add more spirit types based on charisma, stealth, or knowledge

– Make it clearer what spirit types are

– Have the spirit type you start with be based on the spirit that gave you access to the compendium class

– Maybe some more advanced moves

– Add another negative option to the 6- result on Retain Stability

https://github.com/Vindexus/DungeonWorld/blob/master/classes/medium.md

4 thoughts on “This is a compendium class I wrote after picking up the Medium randomly at a Pathfinder game at PAX West.”

  1. I would change the healing domain to fit more in line with the others. Maybe +1d8 hp and +1 instability?

    Question: when the spirit is forced out by a 6- result, does your instability revert to 0?

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