Another magical tradition for my dark fantasy Freebooters game, in the same style as this one: https://plus.google.com/108011757230733144917/posts/jLv4R8TEFi2
This time, I added a cut-down custom spell template table (to prevent some clunky configurations of the words I picked), and a minor tweak to equipment and spell generation to emphasise the tradition’s focus on staves.
It’s interesting seeing how classifying the same word as either a Form or an Element changes the outcome of spell generation. I moved ‘Hound’ back and forth between the Form and Element lists before settling on Element. Freebooters is an enormous amount of fun to fiddle with. Very keen to see what you do with the second edition, Jason Lutes!
The Wanderers
In ages past, a tribe of winds was driven from the vaults of heaven. Among them were the Wending Wind, the wise Serpentine, the Weeping Wind, the Graven Wind, the Wind of Pyres, the Thief-Wind, and the Ravelwind. Banished to the corners of the earth, the Pariah Winds withered and died.
But here, centuries later, come the Wanderers: grey-cloaked; bearing staves; never lingering. The wizards of Aulderley, with their close smiles and their secret speech.
A Wanderer always begins with a staff as a magical focus. When rolling her initial spells, she may change one of her Form words to “Stave”.
Wanderer Spell Template Table
1. [Element] [Form]
2. [Form] of [Element]
3. [Form] of the [Adjective] [Form]
4. [Form] of [Adjective] [Form]
5. [Wizard Name]’s [Adjective] [Form]
6. [Wizard Name]’s [Adjective] [Element]
7. [Wizard Name]’s [Form] of [Element]
8. [Wizard Name]’s [Element] [Form]
Form
1. Aspect
2. Bane
3. Boon
4. Breath
5. Charm
6. Company
7. Hall
8. Glyph
9. Incarnate
10. Mantle
11. Mastery
12. Portents
13. Oath
14. Road
15. Seeming
16. Sight
17. Spell
18. Stave
19. Spear
20. Word
Element
1. Ages
2. Blight
3. Bronze
4. Change
5. Fury
6. Hound
7. Might
8. Moon
9. Oak
10. Pyres
11. Quicksilver
12. Rain
13. Roads
14. Secrecy
15. Sense
16. Stones
17. Thunder
18. Will
19. Winds
20. Wrath
Adjective
1. Binding
2. Bright
3. Exiled
4. Ensorcelling
5. Far
6. Fleet
7. Graven
8. High
9. Howling
10. Last
11. Ravelling
12. Restless
13. Serpentine
14. Singing
15. Thieving
16. Weeping
17. Wending
18. Wild
19. Wise
20. White
Favorite out of ~10: Spear of Pyres Charm, Serpentine Breathe, Change Company, Hall of the Weeping Glyph
Favorite out of ~10: Spear of Pyres Charm, Serpentine Breathe, Change Company, Hall of the Weeping Glyph
After playing around with the two, I honestly feel like 12 entries for each list would better suit. It would give each tradition a tighter, more distilled flavor. Rolling the same word contained in another spell you have could be rerolled. I might have a go at paring them down.
After playing around with the two, I honestly feel like 12 entries for each list would better suit. It would give each tradition a tighter, more distilled flavor. Rolling the same word contained in another spell you have could be rerolled. I might have a go at paring them down.
Uniquely weighted templates per tradition would also be cool.
Uniquely weighted templates per tradition would also be cool.
David Perry I honestly aimed for 12 entries per list, but didn’t feel like I was able to get everything I wanted them to do on there. I may have another go when I’m feeling merciless.
David Perry I honestly aimed for 12 entries per list, but didn’t feel like I was able to get everything I wanted them to do on there. I may have another go when I’m feeling merciless.
David Perry How does this look?
Spell Template Table
1. [Form] of (the) [Element]
2. The [Adjective] [Form]
3-4. [Form] of (the) [Adjective] [Element](s) —
5. [Wizard Name]’s [Adjective] [Form]
6. [Wizard Name]’s [Adjective] [Element]
7. [Wizard Name]’s [Form] of [Element]
8. [Wizard Name]’s [Element]-[Form]
Form
1. Aegis
2. Bane
3. Charm
4. Hall
5. Glyph
6. Mantle
7. Mastery
8. Portents
9. Road
10. Seeming
11. Sight
12. Stave
Element
1. Ages
2. Bronze
3. Might
4. Moon
5. Oak
6. Pyres
7. Rain
8. Secret
9. Stones
10. Thunder
11. Winds
12. Wrath
Adjective
1. Binding
2. Exiled
3. Ensorcelling
4. Fleet
5. Graven
6. Last
7. Ravelling
8. Restless
9. Serpentine
10. Thieving
11. Wending
12. Wild
Cutting that deep was extremely painful, which suggests it was the right thing to do.
David Perry How does this look?
Spell Template Table
1. [Form] of (the) [Element]
2. The [Adjective] [Form]
3-4. [Form] of (the) [Adjective] [Element](s) —
5. [Wizard Name]’s [Adjective] [Form]
6. [Wizard Name]’s [Adjective] [Element]
7. [Wizard Name]’s [Form] of [Element]
8. [Wizard Name]’s [Element]-[Form]
Form
1. Aegis
2. Bane
3. Charm
4. Hall
5. Glyph
6. Mantle
7. Mastery
8. Portents
9. Road
10. Seeming
11. Sight
12. Stave
Element
1. Ages
2. Bronze
3. Might
4. Moon
5. Oak
6. Pyres
7. Rain
8. Secret
9. Stones
10. Thunder
11. Winds
12. Wrath
Adjective
1. Binding
2. Exiled
3. Ensorcelling
4. Fleet
5. Graven
6. Last
7. Ravelling
8. Restless
9. Serpentine
10. Thieving
11. Wending
12. Wild
Cutting that deep was extremely painful, which suggests it was the right thing to do.
Thunder Aegis, Mastery of the Exiled Glyphs, Glyph of Ravelling Rain, The Wild Sight, Charm of Binding, Ensorcelling Wrath, Road of the Graven Ages, Stave of Binding Oak, The Wending Hall… nothing I wanted to omit yet!
Thunder Aegis, Mastery of the Exiled Glyphs, Glyph of Ravelling Rain, The Wild Sight, Charm of Binding, Ensorcelling Wrath, Road of the Graven Ages, Stave of Binding Oak, The Wending Hall… nothing I wanted to omit yet!
Glorious victory! Thank you!
Road of Graven Ages is badass.
Glorious victory! Thank you!
Road of Graven Ages is badass.