Another magical tradition for my dark fantasy Freebooters game, in the same style as this one:…

Another magical tradition for my dark fantasy Freebooters game, in the same style as this one:…

Another magical tradition for my dark fantasy Freebooters game, in the same style as this one: https://plus.google.com/108011757230733144917/posts/jLv4R8TEFi2

This time, I added a cut-down custom spell template table (to prevent some clunky configurations of the words I picked), and a minor tweak to equipment and spell generation to emphasise the tradition’s focus on staves.

It’s interesting seeing how classifying the same word as either a Form or an Element changes the outcome of spell generation. I moved ‘Hound’ back and forth between the Form and Element lists before settling on Element. Freebooters is an enormous amount of fun to fiddle with. Very keen to see what you do with the second edition, Jason Lutes!

The Wanderers

In ages past, a tribe of winds was driven from the vaults of heaven. Among them were the Wending Wind, the wise Serpentine, the Weeping Wind, the Graven Wind, the Wind of Pyres, the Thief-Wind, and the Ravelwind. Banished to the corners of the earth, the Pariah Winds withered and died.

But here, centuries later, come the Wanderers: grey-cloaked; bearing staves; never lingering. The wizards of Aulderley, with their close smiles and their secret speech.

A Wanderer always begins with a staff as a magical focus. When rolling her initial spells, she may change one of her Form words to “Stave”.

Wanderer Spell Template Table

1. [Element] [Form]

2. [Form] of [Element]

3. [Form] of the [Adjective] [Form]

4. [Form] of [Adjective] [Form]

5. [Wizard Name]’s [Adjective] [Form]

6. [Wizard Name]’s [Adjective] [Element]

7. [Wizard Name]’s [Form] of [Element]

8. [Wizard Name]’s [Element] [Form]

Form

1. Aspect

2. Bane

3. Boon

4. Breath

5. Charm

6. Company

7. Hall

8. Glyph

9. Incarnate

10. Mantle

11. Mastery

12. Portents

13. Oath

14. Road

15. Seeming

16. Sight

17. Spell

18. Stave

19. Spear

20. Word

Element

1. Ages

2. Blight

3. Bronze

4. Change

5. Fury

6. Hound

7. Might

8. Moon

9. Oak

10. Pyres

11. Quicksilver

12. Rain

13. Roads

14. Secrecy

15. Sense

16. Stones

17. Thunder

18. Will

19. Winds

20. Wrath

Adjective

1. Binding

2. Bright

3. Exiled

4. Ensorcelling

5. Far

6. Fleet

7. Graven

8. High

9. Howling

10. Last

11. Ravelling

12. Restless

13. Serpentine

14. Singing

15. Thieving

16. Weeping

17. Wending

18. Wild

19. Wise

20. White

14 thoughts on “Another magical tradition for my dark fantasy Freebooters game, in the same style as this one:…”

  1. After playing around with the two, I honestly feel like 12 entries for each list would better suit. It would give each tradition a tighter, more distilled flavor. Rolling the same word contained in another spell you have could be rerolled. I might have a go at paring them down.

  2. After playing around with the two, I honestly feel like 12 entries for each list would better suit. It would give each tradition a tighter, more distilled flavor. Rolling the same word contained in another spell you have could be rerolled. I might have a go at paring them down.

  3. David Perry I honestly aimed for 12 entries per list, but didn’t feel like I was able to get everything I wanted them to do on there. I may have another go when I’m feeling merciless.

  4. David Perry I honestly aimed for 12 entries per list, but didn’t feel like I was able to get everything I wanted them to do on there. I may have another go when I’m feeling merciless.

  5. David Perry How does this look?

    Spell Template Table

    1. [Form] of (the) [Element]

    2. The [Adjective] [Form]

    3-4. [Form] of (the) [Adjective] [Element](s) —

    5. [Wizard Name]’s [Adjective] [Form]

    6. [Wizard Name]’s [Adjective] [Element]

    7. [Wizard Name]’s [Form] of [Element]

    8. [Wizard Name]’s [Element]-[Form]

    Form

    1. Aegis

    2. Bane

    3. Charm

    4. Hall

    5. Glyph

    6. Mantle

    7. Mastery

    8. Portents

    9. Road

    10. Seeming

    11. Sight

    12. Stave

    Element

    1. Ages

    2. Bronze

    3. Might

    4. Moon

    5. Oak

    6. Pyres

    7. Rain

    8. Secret

    9. Stones

    10. Thunder

    11. Winds

    12. Wrath

    Adjective

    1. Binding

    2. Exiled

    3. Ensorcelling

    4. Fleet

    5. Graven

    6. Last

    7. Ravelling

    8. Restless

    9. Serpentine

    10. Thieving

    11. Wending

    12. Wild

    Cutting that deep was extremely painful, which suggests it was the right thing to do.

  6. David Perry How does this look?

    Spell Template Table

    1. [Form] of (the) [Element]

    2. The [Adjective] [Form]

    3-4. [Form] of (the) [Adjective] [Element](s) —

    5. [Wizard Name]’s [Adjective] [Form]

    6. [Wizard Name]’s [Adjective] [Element]

    7. [Wizard Name]’s [Form] of [Element]

    8. [Wizard Name]’s [Element]-[Form]

    Form

    1. Aegis

    2. Bane

    3. Charm

    4. Hall

    5. Glyph

    6. Mantle

    7. Mastery

    8. Portents

    9. Road

    10. Seeming

    11. Sight

    12. Stave

    Element

    1. Ages

    2. Bronze

    3. Might

    4. Moon

    5. Oak

    6. Pyres

    7. Rain

    8. Secret

    9. Stones

    10. Thunder

    11. Winds

    12. Wrath

    Adjective

    1. Binding

    2. Exiled

    3. Ensorcelling

    4. Fleet

    5. Graven

    6. Last

    7. Ravelling

    8. Restless

    9. Serpentine

    10. Thieving

    11. Wending

    12. Wild

    Cutting that deep was extremely painful, which suggests it was the right thing to do.

  7. Thunder Aegis, Mastery of the Exiled Glyphs, Glyph of Ravelling Rain, The Wild Sight, Charm of Binding, Ensorcelling Wrath, Road of the Graven Ages, Stave of Binding Oak, The Wending Hall… nothing I wanted to omit yet!

  8. Thunder Aegis, Mastery of the Exiled Glyphs, Glyph of Ravelling Rain, The Wild Sight, Charm of Binding, Ensorcelling Wrath, Road of the Graven Ages, Stave of Binding Oak, The Wending Hall… nothing I wanted to omit yet!

Comments are closed.