Hi,
I am not sure I fully understand Bonds. In some rolls you are required to roll +Bond. What is the value of a Bond? I only see sentences for bonds and I use it for narrative purposes and XP. But, how do I count bonds when rolling?
Thank you in advance for your help!
When you roll+Bonds, you count the number of bonds you have with the character you’re interacting with. For example, if you’re trying to aid Tabatha, you look at your bonds and count the number of bonds that have Tabatha in them.
So it will be +1 95% of the time. Am I right?
It’ll come down to how the character bonds are set up. It’s possible to have a character whose bonds are all about one person.
Not very likely, but ok, I get it.
If it works for your group, then great. There’s been quite a bit of conversation about Bonds and alternatives. For example, Flags. As for Aid/Interfere, many seem to favour using the relevant stat modifier based on the fiction rather than Bond.
Ari Black Hum. Could you point to any of those discussions? I’d like to read more.
In my DW game, I’ve got two Bonds with the Ranger, so I roll +2 when I aid/interfere — which is as good as some of my other stats.
And if you’re cycling through Bonds with regularity, then you can get solid, big bonuses for different party members easily enough.
I’ve been googling a little bit on the topic and found some interesting opinions on the issue. I post them here just in case someone is interested:
http://ryanmacklin.com/2012/01/cheating-on-dw-bonds/
http://ryanmacklin.com/2012/05/antagonist-bonds-toxicity-dw/
http://walkingmind.evilhat.com/2015/09/07/from-bonds-to-flags/
Alpo _ It’s also come up, in various ways, in the Discern Realities podcast.
Alpo _ I found this recent discussion on modifying Aid/Interfere pretty interesting: https://plus.google.com/113695994285246574007/posts/CTfkvsyBwvy