Building on an idea that was posted here a few months back (sorry for forgetting the name of the person who came up…

Building on an idea that was posted here a few months back (sorry for forgetting the name of the person who came up…

Building on an idea that was posted here a few months back (sorry for forgetting the name of the person who came up with the idea), I wanted to take a go at creating simplified versions of the base playbooks, suitable for one-shots with people who are new to DW or tabletop in general. I wanted to be able to get playing as quickly as possible, so I streamlined a few of the options to ease up on the number of decisions that need to be made, as well as preventing newbie-traps like playing a fighter with low STR.

I also added a list of basic moves to the back of the sheet, along with a quick explanation of how DW works and the basic dice mechanic. This is the part I’m most critical of, and would most like to have some outside opinions on.

Just a fighter for now, but I intend to build more; all except the druid, paladin, and barbarian, which may introduce too much complexity for newcomers or otherwise not lend themselves to this style.

https://drive.google.com/open?id=0BwbHes6iNuGrNVROZ2xqSnRvMjQ

10 thoughts on “Building on an idea that was posted here a few months back (sorry for forgetting the name of the person who came up…”

  1. Heh. I like those backgrounds. 😉

    I think this is great. I like the stats tied to backgrounds, and I really like the premade signature weapons.

    I’d probably have another weapon choice for something like “Nah, you don’t have a unique weapon, but anything is deadly in your hands. But if you would an actual weapon, it does +1 damage”.

  2. Jeremy Strandberg I really like the signature weapons if there was room for an illustration for each somewhere it would be awesome. They help a new player get the idea of what a signature weapon can look like.

  3. Jeremy Strandberg I thought you might. 🙂

    I like the idea of a brawler/unarmed fighter, but we ave enough damage. What else can a skilled martial artist do in combat besides beat people up?

  4. “What else can a skilled martial artist do in combat besides beat people up?”

    Trip

    Confuse

    Be hard to hit

    (Maybe watch some old kung fu movies from the 60’s and 70’s for ideas)

  5. Sean Looney All part of the ‘beating people up’ skill. My goodness, I am absolutely marinated in old kung-fu movies. I doubt the Shaw brothers have watched as many kung fu movies as I have. Back in my day I was such a diligent watcher of Kung-Fu movies I nearly starved to death. I couldn’t move from in front of the tv and wouldn’t tell them I was hungry…

Comments are closed.