I need a bit of your help this time 🙂
I cannot see the difference between the move Tricks of the Trade – basic move from rogue playbook when disabling traps, and any other character try to do so by defying danger (DEX roll) .
In both on 10+ they get it. On 7-9 they still do it, but the GM
does a minor move.
Ok, you can decide to don’t let others but rogues roll for it, but I don’t like it that way to be honest since it might happen that silly situation in which the group goes into a dungeons, the rogue dies and the rest…well would they be doomed in the dark?
Thx in advance 🙂