A little bit of new #Stonetop content: The Makers’ Roads.
The roads represent the only “safe” travel in the game (i.e. they don’t trigger a perilous journey), but there’s still a chance of getting lured off into the night by dancing lights…
As always, feedback and input welcome!
This is really cool. What happens, mechanically or fictionally, when a PC hesitates? Is that an opening for the GM, or a soft move, or just an opportunity for the PC to reflect that something weird is happening?
Noah Tucker all of the above? Mostly, I think it’s telling the GM to interrupt their action and tell them the consequences (you’ll have to +CHA to do it).
Stonetop is looking wonderful.:)
Can’t wait to grab Stonetop once it’s done. Sound intriguing and utterly fascinating!