I’m so freakin’ excited to play the second session of Vault World, my group’s Fallout hack of Dungeon World (with…

I’m so freakin’ excited to play the second session of Vault World, my group’s Fallout hack of Dungeon World (with…

I’m so freakin’ excited to play the second session of Vault World, my group’s Fallout hack of Dungeon World (with that sweet Funnel World start and that smooth Class Warfare finish). Check out the resources I’ve prepared so far!

https://drive.google.com/folderview?id=0B_eRFli0PMXuM0ozWGVuckZXSTA&usp=sharing

2 thoughts on “I’m so freakin’ excited to play the second session of Vault World, my group’s Fallout hack of Dungeon World (with…”

  1. No playbooks per se… Although I’m looking forward to the new “classes” the players will make by combining various Class Warfare specialties. One thing I really wanted to try for this game was to make DW as classless as possible.

    That said, I did grab some playbooks I thought the players would enjoy, and would fit the setting – Ogre for Mutant, Spider for Arachnid, Ghoul for Feral Ghoul (since we’re treating Elves as ghouls for this game), Alchemist for Scientist, Technician, The Golem for Robot, and the Engine of Destruction for Brainbot.

    So basically, I’m just scavenging Dungeon World for parts.

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