Hi. I’m new to DW and have a number of questions I can’t find an answer to. I hope you good people can help me out before my 1st game – in a few weeks time. In no particular order;
I often see the phrase “take +1” in the book (eg the fighter move, Seeing Red). Does that mean +1 forward, +1 ongoing, or something else?
The fighter move “Through Death’s Eye’s”. I just don’t get it. This seems a game breaker – and curiously, the 7-9 result appears stronger than the 10+ for the majority of situations. Fighter meets dragon, fighter uses TDE, dragon must die. What..?! On a 10+ result there’s the inconvenience or having to name someone to live but so be it (it can’t affect PCs hence why I don’t see how 10+ is better).
Hard/soft moves. I think I understand when to make a hard/soft move but unless I’m missing it, there’s nothing in the rulebook that lists the hard and soft moves. I see that “deal damage” is often considered a hard move, that can be applied as a consequence of a 7-9 attack by a PC. I thought only soft moves apply on a 7-9.
I’m new to DW but have been playing rpgs for the past 30 years (almost always as the GM). In my past AD&D 1st/2ed and Pendragon games whenever a PC would try a lore roll (say read languages or spot hidden) if they failed another one would try, and so on etc,. I always found this a bit annoying but so be it. In DW how do you handle this? Say a group goes into a room and wants to Discern Realities, do they do so individually or do you roll once and use the Aid move?
More to follow, probably. Any help much appreciated. Cheers!