I ran my first game (with my family). My wife liked the system, but my kids were less than impressed. They disliked the magic system of the Cleric and Wizard that had to “load” their spells. I tried to explain the D&D roots, but they were unimpressed with the system as it feels very unmagical. TBH I cannot say I disagree as that system should have been binned years ago.
The only thing that really floored us was the Druid’s Shapeshift ability. The Druid still successfully shifts (Hold 1) on a Failure (6-) and gets an XP tick – unless we are reading it wrong. Sure the GM can make a Hard Move from the failure – but I cannot find any other move that still gets a partial success from a failed roll. Why is Shapshift not like Trap Expert with a Hold 3, Hold 1, Failure.