Is there an (un)official rule on the maximum bonuses that can stack on a roll? I’ve been house-ruling it to +3, at least, until one of my players said that he’d been rolling +4 due to ongoing effects. So where does it end?
Hack and Slash
stat bonus +3
following a charging paladin: +1 forward
ally Defends: gain +1 forward against the attacker
after having Discerned Realities: take +1 forward
another ally Aids you: take +1
spending a Preparation: +1 to the roll
Bard performs Arcane Art: +2 instead of +1 for Aid
after the Cleric Blesses you: +1 ongoing
So that’s a +10 to the roll, and I could go on…
What would you consider to be a max bonus/penalty? My house rule is +3/-3, but it’s on shaky ground.