Using Inverse World classes in DW
I’ve been playing the Golem in a conventional DW game and having a lot of fun with it. The only real restriction in DW has been the lack of repair kits has made the Composition option ‘Putty’ too expensive – if he took it he could only be healed by magic (not potions) and magic healing is too scarce in DW to make that worth it.
Anyone else used Inverse Word classes in conventional DW games?
If so, how’s it gone?
Did you have to change anything to get it to work in conventional DW? If so, what?