Hi guys, is there a werewolf character class for DW? Can you share a link to it?
Hi guys, is there a werewolf character class for DW? Can you share a link to it?
Hi guys, is there a werewolf character class for DW? Can you share a link to it?
Hi guys, is there a werewolf character class for DW? Can you share a link to it?
Hi guys, is there a werewolf character class for DW? Can you share a link to it?
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I think there was one in Number Appearing.
Yes, but that’s a compendium class
Indeed.
Yeah, there’s no “Your entire class is about being a werewolf” classes of which I know. They’re all compendium classes that are added on to the base class.
I guess. Thank you guys 🙂 I’ll tell my players
I can appreciate the desire for a base class werewolf. Honestly just Frankenstein it, I’d let the player be a Fighter with instant access to the Number Appearing werewolf or just some home made Moves. Thats all it’ll take. 🙂
New moon: +3
Crescent moon: +2
Half moon: +1
Gibbous moon: 0
Full moon: -1
When you are potentially triggered roll+moon.
On10+ nothing happens
On 7-9 you change into a wolf-man but remain in control of your actions. Take +1 ongoing to str, and -1 ongoing to wis. You gain monster moves for a wolf.
On 6- you lose control and will harm youself or innocent bystanders unless restrained. You run off into the woods to hunt.
Potential triggers
• The sight of blood.
• The sight of the full moon.
• Any strong emotion.
• Physical harm.
When you are in wolfman form any wound sustained will heal within minutes, even if you are below 0 hit points, unless the wound is contaminated with silver. Any wound contaminated with silver will be mortal and you will eventually die.
When you bite a humanoid while in wolf form that humanoid becomes a werewolf too.
Advanced move
Pack
When you summon a pack of wolves while in wolf-man form
— 1d8 +2 wolves appear but only if you are in the wild.
— You are the alpha of the pack, it will follow your lead and attack on your command.
— You can track any quarry infallibly as long as it is on foot and in the wild.
Awesome .
Cool stuff.
BTW – Lycanthrope (Werewolf) in Number Appearing replaces your racial moves. Greater Lycanthrope is a a compendium class. All the options in Number Appearing were designed so you can play them from creation.
Maybe check out Giovanni Lanza’s shifter class from the Eberron racial playbooks? It’s not the “turn into a wolf-man when the mood is full” sort of werewolf, more of the “I’m a shapeshifting beast-man, just like my father before me!” sort of werewolf (or badger, bear, etc.).
https://drive.google.com/folderview?id=0BwTCs6XWNfLMbmYtaEF2X0d4OHc&usp=sharing
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Justin Wightbred
Thank you man, I just didn’t know how to mix the two things. Thanks.