Mining for ideas today. My players have split the party to undergo individual trials beneath the temples of the six deities. I have very detailed threats, challenges and puzzles for five of the domains, but for “What Lies Beneath”, I have a very plain chamber littered with crumpled paper.
Devotees above cast their secrets into the Well of Oblivion and the challenge takes place at the base of this well.
My first instinct is to run most of it as a psychological challenge, where the secrets whisper and tempt, but if the adventurer reads them, their own secrets in the outside world become known.
Does anyone have any ideas beyond this to make it interesting? I am sleepy.