Not exactly Dungeon World, but…

Not exactly Dungeon World, but…

Not exactly Dungeon World, but…

Thursday night marks the session in my Star Wars World (Star Wars Powered by the Apocalypse) game when the protagonists are supposed to be infiltrating and destroying the starship superweapon being built by a nasty Imperial Inquisitor – a superweapon in direct competition for the Emperor’s favour with the Death Star, and Governor Tarkin. The ship in still under construction in an orbital shipyard over the planet Telos, and the construction project is quickly devouring Telos’ resources.

What I want to do is make up some Location Moves, like you’d find in Dungeon World, for the superweapon. It’s a Star Destroyer, essentially, with a planet-killing superlaser slung underneath and a heavily shielded and oversized reactor that is open to space. What sort of dangers would a situation like this have – in space, or on board? Any suggestions welcome. I’m struggling with how to build this!

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