Has anyone hacked DCC magic rules/flavor for dungeon world?
Has anyone hacked DCC magic rules/flavor for dungeon world?
Has anyone hacked DCC magic rules/flavor for dungeon world?
Has anyone hacked DCC magic rules/flavor for dungeon world?
Has anyone hacked DCC magic rules/flavor for dungeon world?
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I don’t remember anyone specifically talking about doing that.
“Corruption” would be an interesting hard move for a Cast Spell failure. You could have a custom move… wherein corruption is potentially compounded by the spell going disastrously sideways.
Or have a corruption point system, where +1 corruption could result even as an option on 7-9, and that could build toward something weird. 🙂 Interesting!
Yeah, I’m building a magic system based on the Mage that uses corruption for certain consequences. Nice to have the tables that are already built.
Sub
Take a look at the Steets of Marienburg Magic rules, they me just what you are after.
https://docs.google.com/file/d/0B5K_Bqfr0dqcVUFZeWpsa0E5T0k/edit?pli=1