I’d love some input on a new campaign that I’m working on for my players. I posted here earlier about the Mutation aspect of the world, and got some great input. Let me know what you guys think, and I’d love some input on how to run the first session. What I’m doing right now is to have them be sent there by an evil wizard, cast away from the normal world to this crazy place. I am trying to start them off blind and confused for at least a bit, and I want them to really feel like everything is new and fresh. However, I also want to show the grand scale of the world, possibly by sending them into the world either in the middle of, or off in the distance of, a huge battle.
I wrote way more than I had intended to, but here is the folder where I store all my Mutation World themed material, sorry for its organization.
Thanks in advance!
P.S. The File Mutation World Rules and Lore has the bulk of useful information. I included everything else to show you some of my other ideas.