25 thoughts on “Do you need a really great horse?”

  1. Thanks for the reply J.T. Seusoff, right, let me take a look over those issues.

    Battlefield Dominance was missing the word enemy, it is now “Battlefield Dominance―When you ride against mounted foes, pick 1 enemy, you gain +1 ongoing to defeat them.”

    You’re right about New Guy, and I’ve used your exact wording. I think I wrote that one tired, its just the right thing for the move.

    About that skull? Damn straight you should!

  2. Not sure if my computer is rendering the document incorrectly for some reason, but it looks to me like the headings are on the wrong page from Muddy Farmhand and forward.

    Other than that, some really good inspiration here!

  3. Thank you Em0srawk and Mattias Swing.  Its fine on my laptop and a pal’s iPad, but my way of formatting google documents is terrible, I’m getting the hang of it though.

  4. Not Paid Enough: “-6” should be “6-“

    Envy of Pirates Everywhere: maybe bad design. With a success (7+) the object should be steal (no list for this, this is the original request, so a success should be a success). THEN, you could add a list of complications that you could avoid with the holds (maybe avoid 1 complication with 7-9, and avoid 2 complications with 10+).

    Complications could be:

    – Attract attentions

    – Do it quick

    – Captured (after the steal) or wounded (enemies, or stray cats, maybe?)

  5. Wynand Louw and Traveling Haberdasher, glad you like them guys. Tell me if they ever see use in one of your games.

    Andrea Parducci I will never succumb to your logic and alphabetisation! No, I understand what you’re saying but there aren’t that many really, if there were more I would group them by theme.

    Not Paid Enough has been fixed.

    Envy of Pirates Everywhere is fixed, it was intended that they steal it at 7+.

  6. Dylan Knight Happy to help chief. Tell me if you make use of one!

    Wynand Louw Eh, thank you very much. I try to keep it fun and light, far too much stiff writing in roleplaying.

  7. I really love these, and my only complaint is that the apostrophes are misplaced throughout, which is distracting.

    I’m totally printing two of these for my next session, as results for Carouse rolls.

  8. Scott McCafferty Glad to be of service my good man. Good luck! 

    Matt Horam Oh dear! I hope they were of some use before they died.

    In the core rules they don’t even get HP, so using Loyalty was a decent idea. Hirelings are treated as a resource in the core rules, so a GM can kill them off when making the hard move “use up their resources” or even when the Hireling has a move that reads “they take the brunt of the damage”.

    If you’re not into the zero HP/all fiction concept for Hirelings you could give all Hirelings 10 HP or a 3 strikes, you’re out rule.

    To sate my curiosity, what three Hirelings did you have?

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