Hey there, I’ve been reading over Adventure Fronts and Dangers with the intention of bringing them into my game…

Hey there, I’ve been reading over Adventure Fronts and Dangers with the intention of bringing them into my game…

Hey there, I’ve been reading over Adventure Fronts and Dangers with the intention of bringing them into my game (Fate-based, but can still make awesome use of the Fronts system). The link below is my first attempt at making a Front, although I’m not sure if they’re quite right. There is also the issue that there might be too many dangers; d should the dangers be folded into one another or otherwise cut down?

EDIT: The campaign is set in a Modern, World of Darkness-esque Urban Fantasy setting

2 thoughts on “Hey there, I’ve been reading over Adventure Fronts and Dangers with the intention of bringing them into my game…”

  1. I planned on doing it when it seems dramatically appropriate, i.e. when the players failed to do something about the front, or attempted but failed. Obviously it will be a little more hand wavy than DW, but I think it will work.

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