Some of y’all might be interested in this fantasy heartbreaker I’m working on.

Some of y’all might be interested in this fantasy heartbreaker I’m working on.

Some of y’all might be interested in this fantasy heartbreaker I’m working on. Less “adventuring party” and more like “Apocalypse World in a fantasy setting.” 

Comments, questions, and feedback welcome!

Originally shared by Jeremy Strandberg

More content up for my PbtA fantasy heartbreaker: the Rogue & Templar. Plus some revisions to the moves and previous playbooks (Warrior & Sorcerer).  If anyone’s interested in playing, go for it!  If you know AW, I imagine you could run it as-is. 

Let me know if you do so!  Also, feedback & commentary much appreciated.

As I’ve mentioned before, this started as an exploration of a few mechanical ideas:

– Most moves are modified by fictional positioning rather than stats

– Stats (and Fate-like traits) are more like “tapable” resources

– Magic is based on sympathy, contagion, and true names, and require a lot of imagination from the players

– PC conditions enable associated with GM moves (like how threats in AW have moves associated with them)

Plus I added in some harm & inventory ideas I’d been tinkering with elsewhere, and decided to give each playbook a backstory questionnaire that would help define their starting relationships & their situations.

https://drive.google.com/folderview?id=0B0lFq3ECDQDQdkVSYzYyeFY1OEU&usp=sharing

5 thoughts on “Some of y’all might be interested in this fantasy heartbreaker I’m working on.”

  1. Yeah, I’m a little worried that I’ll run out of steam on names, looks, and backstories as get into more classes.  Same with the traits… there are only so many ways you can be clever, steady, etc.

  2. How many classes are you thinking of making? I think its fair to say the Ranger is a unique theme, but a lot of classes are just extra possibilities. You could have Barbarians and Monks, but they’re just as easily Warriors if you want to keep the project small.

    In fact, your current backgrounds can  hold up a lot of classes.

  3. Oh, I’ve got ideas for quite a few, mostly based on ideas for moves & related schticks.  Ranger definitely, probably a savage (as in a savage motherf***er, not specifically a barbarian), probably a paladin. A commander (starts with a retinue of soliders).  Definitely some more mystic classes: witch, trickster, maybe a half-demon (or half-dragon?), maybe a prophet.   

  4. Cool, for names, perhaps the ranger or the witch could have “my true name is” and “the forest calls me”, maybe the savage dares to use their true name in public, and has a “the something” in the second section, very viking.

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