Hosting a game night at the school where I teach tonight, and expecting 10+ people to attend. I want something raucous and fun, so I’m thinking about running a DW/WoD tournament/race. My idea is to divide them into two parties, and have each elect a leader/caller. Each party starts at one end of the same dungeon complex, and tries to reach the prize/artifact in the center. I map it out for them as they go on an overhead projector, so they can see their relative progress, and alternate action between the parties. Each party leader is responsible for listening to their team and declaring the team’s action when it’s their turn, in order to keep things moving quickly.
But! I don’t have a lot of time to prep, and I want a deadly, puzzle-y dungeon for them to navigate — at least something bare-bones from which I can improv. Any suggestions???