Some observation on the Deity mechanic
(all sentences here just reflect my personal opinion and experiences. Don’t take this as an absolute truth or anything.)
When you are a Cleric of a Deity of Healing and Restoration, don’t simply be a healbot. If all your character ever does is cast healing and buff spells without much own motivation you will be missing out.
Think about what it means to be able to bring people back from the dead etc. Even in a fantasy world this will give you some sway. Just see what Jesus did with the lame and the sick.
So you could become or Martyr, or offer your gifts only at a price. Only the worthy will get the privilege of your gifts.
For funzies, choose Trial by Combat as a your precept. Smite them, then heal them.
The Downtrodden and Forgotten, this one still is confusing to me, what does that mean? Is that basically a god of slaves? So your cleric would be Moses? If so, that is an amazing character concept and campaign hook. It could be a god of Thieves and other lowlife. This would reflect the truth of Torchbearer that all Clerics become Criminals during their career…
But yeah, what is this supposed to mean? What does it mean to you?
What Lies Beneath? What? What? WHAAAAAT? It’s driving me INSANE!
Okay, maybe that is the point because Lovecraft Mythos is the first thing that comes to my mind here. Other ideas would be elemental creatures that got sealed in the world (like the Eldrazi on Zendikar).
Both of these options however seem pretty Evil to me. What else fits into domain and how can you make this something Good/Lawfull?
How much overlap is there with The Downtrodden and Forgotten?