Just did some DW one shots for PAX east, and it occurred to me that I could crowd source ideas here for them.

Just did some DW one shots for PAX east, and it occurred to me that I could crowd source ideas here for them.

Just did some DW one shots for PAX east, and it occurred to me that I could crowd source ideas here for them.

When running this game, I improvise the game, but I find it helpful to have some ideas for each class for what they are doing the moment play starts. (I should also point out that I shamelessly style this awesome trick from Alex Roberts)

Examples:

Barbarian – “You have a foe held above your head with both hands.”

Ranger – “You have an arrow notched, and you notice that two of your allies are in danger.”

Paladin – “The brigand and murderer less beaten before you, begging you to spare his life and swearing no longer to follow the path of evil.”

Ect.

Note that I actually prefer not to follow this up with more combat if it can be avoided, but people do like to mess things up a bit of the bat usually.

So, any ideas for opening for various classes? I find they work best if they give the player what they wanted from the class in the first place.

4 thoughts on “Just did some DW one shots for PAX east, and it occurred to me that I could crowd source ideas here for them.”

  1. I try to start each session halfway through an action scene (combat or social) and then ask them what they do. I don’t think it is necessary to put each individual in a situation, but it may work. 

  2. Barbarian- You wipe their blood from your eyes and look around for your weapon under the rubble of the building.

    Bard- The last of the bar patrons stop fighting when the guards show up, look at you, and shout, “Give me one good reason we shouldn’t lock everyone here.”

    Cleric- The heretic falls to his knees, his vile holy symbol falls out of his hands, and he screams, “What have I done?”

    Druid- The tainted woods has been purified, but an innocent child still carries the taint in their soul.

    Fighter- The fire has gotten out of control and the bandits are all defeated, but where is that crying coming from? 

    Paladin- The assassin, laying bloody and beaten, is suddenly shielded by a little girl saying, “Leave my dad alone you big bully.”

    Ranger- Your pet has your quarry in its jaw/talons/etc, when he spits out, “I can tell you how to stop them.”

    Rogue- You swipe the trinket off the spell caster, and it begins to glow with a hellish light.

    Wizard- With that the portal closes and the creature is banished, but not before it was able to send a spell to somewhere in your world.

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