Help/guidance needed, guys!
I’m working on my first-ever playbook and I was wondering if there’s a “suggested” number of Moves (basic, 2-5 and 6-10) to consider. To make it interesting and balanced. I’ll be happy to share the results here asap.
Thanks for your attention!
You want to shoot for at least 20 advanced moves, with a relatively even balance. If you can get more, great, but keep in mind it all has to fit onto a playbook at some point.
Thanks, Giovanni Lanza.
I’ll go for 10+10 (if I got it right :P) and do my best with it.
Yup! Glad to help.
Most playbooks (classes) have 3 core moves, not counting the race/background moves.
Sometimes one of those will be presented as 2 (animal companion and command) or even 3 moves (e.g. cast a spell, prepare spells, and spellbook).
If one of those core moves is very conditionally useful and mostly for flavor (e.g. the bard’s port in a storm or the thief’s flexible morals) it doesn’t count against the 3.
Not all the classes follow this setup (paladin has 4 core moves, thief has 4 + flexible morals), but 3 core moves seems to be rule of thumb.
Thanks, Jeremy Strandberg . I went for 4 basics and 9+11 advanced moves.
Will post it as soon as I find out how to do it… 😛 Not being very familiar with g+ I’m not sure how I should do it. Sorry for being such a neThandertal.
Strike that. I figured it out. 😛