Been quite a while since I last posted, but I am in need of advice. The campaign I GM (which passed its year mark in December, yay!) finally includes some hirelings – after many subtle and not-so-subtle hints that my players should take some on.
They ended up with a pair of Gnomish brothers, one of whom is a fiercely loyal tracker whose cost is the ‘Thrill of Victory’ (by the name of Nutley, his brother was dutifully dubbed ‘Boltington’). Loved how quickly their basic personalities came into focus as a result of the hireling rules.
Now, apart from the obvious complications that might come from failing to achieve victory in their normal encounters, I was hoping that some GMs might be able to share other ideas they had for this sort of cost – out of all of them, this is the one that causes me the most head–scratching.