Some folks were asking to see how we use different colored move sheets – here’s us, playing out a big battle using…

Some folks were asking to see how we use different colored move sheets – here’s us, playing out a big battle using…

Some folks were asking to see how we use different colored move sheets – here’s us, playing out a big battle using the playtest mass combat rules, and you can see … different colored move sheets. This started as a happy accident but is actually a very helpful usability tip.

16 thoughts on “Some folks were asking to see how we use different colored move sheets – here’s us, playing out a big battle using…”

  1. My custom unit cards, turning it into a miniatures thing basically. Plus the Corvus Corax soundtrack. I just don’t want people thinking my cool custom cards are part of your deal.

  2. The unit cards are actually inspiring us! We might be in touch about stealing that idea.

    Part of the battle thing is to report the battle to the players as their characters perceive it. I’ve usually done that with a lot of paper and a lot of sketches. Just putting down some note cards is a genius shortcut.

    I’ve even considered making a few ‘standard’ armies and putting up cards for them to print on-demand from DTRPG. The cards are genius.

  3. I believe I printed those move sheets on goldenrod paper intentionally for one of our one-shots. I was getting tired of chasing pieces of paper around the table in the heat of the action!

  4. Discern Realities is used a lot in our games. Rather than consult a large move sheet, I’ve printed the question out an attached to a colored index card. As noted, the color makes things easier to find.

  5. Solitary ancient creatures can get a d12 damage die.

    The reason for this is actually slightly backwards: we wanted to include the d12 so that we could use it in the future, so we made sure there was a way to get to the mighty d12 in monster creation.

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