Delos Adamski You mentioned that Wizards and Clerics forget spells and that the system is exactly like Pathfinder. This is not true. That IS one of the three options on a 7-9 they can choose if they roll a partial success though. They can choose -1 to casting spells, or get unwanted attention. Both of those options mean they do not forget the spell. On a 10+ they don’t have to choose any options and keep the spell as well. I just wanted to make sure you knew that so that you don’t completely write off the cleric and wizard as purely vancian.
I love draw unwanted attention. It feels like half of my game is the result of spellcasters picking that move. You can do worse things to the PCs with a straight failure, but with draw unwanted attention they can’t blame the GM for it; the caster chose it.
Mike Wice I have now seen both classes in play (I write my articles about a month in advance) and I can say yes they don’t forget spells is they want and can draw unwanted attention (which they usually do since they never want to lose spells), but it broke my heart when I had to tell the groups wizard that he couldn’t just make up a spell. The mage let’s you do what you want with a theme which seems like a lot more fun than just listing off “I do 2d4 damage with magic missile.” I also like how the mage casts a spell and they choose “It affects more or less than you want.” Options like that are more fun narratively than -1 casting or forget a spell. Our mage casts “Turn to dragon” and lately has picked “More or less than wanted ” and he either gains the mindset of a dragon (and forgets he’s an elf mage) or he only get’s part of the change (like only the bottom half of him is dragon). If you’re looking for a throwback to Pathfinder Wizards then the DW Wizard is where it’s at, but if you want to have more fun, be a mage.
Thanks Joel Bethell
It is a nice review. I would have loved to hear more. It is a fascinating subject and one that doesn’t get enough explanation. Then again I should just drop the four bucks and see what all the hub bub is about =P. Well done Delos Adamski.
Cool stuff. It prompted me to finally buy the pack, actually. Totally worth the money.
Also, could someone tell Jacob Randolph to fix the bandages typo for The Priest (they are paired with the bag of books)?
Delos Adamski You mentioned that Wizards and Clerics forget spells and that the system is exactly like Pathfinder. This is not true. That IS one of the three options on a 7-9 they can choose if they roll a partial success though. They can choose -1 to casting spells, or get unwanted attention. Both of those options mean they do not forget the spell. On a 10+ they don’t have to choose any options and keep the spell as well. I just wanted to make sure you knew that so that you don’t completely write off the cleric and wizard as purely vancian.
I love draw unwanted attention. It feels like half of my game is the result of spellcasters picking that move. You can do worse things to the PCs with a straight failure, but with draw unwanted attention they can’t blame the GM for it; the caster chose it.
Mike Wice I have now seen both classes in play (I write my articles about a month in advance) and I can say yes they don’t forget spells is they want and can draw unwanted attention (which they usually do since they never want to lose spells), but it broke my heart when I had to tell the groups wizard that he couldn’t just make up a spell. The mage let’s you do what you want with a theme which seems like a lot more fun than just listing off “I do 2d4 damage with magic missile.” I also like how the mage casts a spell and they choose “It affects more or less than you want.” Options like that are more fun narratively than -1 casting or forget a spell. Our mage casts “Turn to dragon” and lately has picked “More or less than wanted ” and he either gains the mindset of a dragon (and forgets he’s an elf mage) or he only get’s part of the change (like only the bottom half of him is dragon). If you’re looking for a throwback to Pathfinder Wizards then the DW Wizard is where it’s at, but if you want to have more fun, be a mage.
Thanks Joel Bethell
It is a nice review. I would have loved to hear more. It is a fascinating subject and one that doesn’t get enough explanation. Then again I should just drop the four bucks and see what all the hub bub is about =P. Well done Delos Adamski.
Cool stuff. It prompted me to finally buy the pack, actually. Totally worth the money.
Also, could someone tell Jacob Randolph to fix the bandages typo for The Priest (they are paired with the bag of books)?