The Kobold V0.3
This a class I have based off of ADND racial classes. My goal with this class is to make it one that relies on macgyver esque, underhanded solutions to win. Let me know all feedback is greatly appreciated.
The Kobold V0.3
The Kobold V0.3
This a class I have based off of ADND racial classes. My goal with this class is to make it one that relies on macgyver esque, underhanded solutions to win. Let me know all feedback is greatly appreciated.
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First complete draft!
I dont have a full 30 moves, but I filled up the pages so I dont know if thats a problem.
https://drive.google.com/file/d/0B7SuiGNRZkTpMk9hMTlFZm5fekk/edit?usp=sharing
Minor thing, but why are you saying that dragons which breathe fire are red (etc)? That’s only true in some other game.
Adrian Brooks Well I primarily play in dungeons and dragons inspired environments. But another thing, historically Kobolds are the servants of dragons and for an entire race of people to exist as a servant there would have to be a lot of dragons, and it would make sense for there to be some diversity in the population.
Thats my reasoning, but I guess someone whos world did not include that could change it to natures.
And here is the first complete draft. All moves are done and its almost ready to be play tested.
https://drive.google.com/file/d/0B7SuiGNRZkTpZW5fM0o5ZzdMeE0/edit?usp=sharing
DW says scarily little about Dragons. Nothing about colours, nothing about breath weapons. Merely “Elemental Blood”. Relating the “little dragon people”‘s draconic heritage to the openess allowed by DW is clearly more difficult, but could likewise be more inspiring.