So I have several issues with Discern Realities. Maybe you can help me out?
1. It is difficult to work a Discern Realty into the narrative of the game, since it is a reactive move. We have to stop and say “what do I know about this?” rather than saying what I do.
2. The move is only as good as my GM. The GM has to come up with something creative and useful-which can be tough in-context. Then, the player has to agree that the information IS useful.
So in actual play, I find the narrative halted by “I guess I’ll roll discern reality” and then staggered when the GM cannot come up with something that is both useful and interesting.
This wouldn’t even bother me that much, except that it seems to reduce the value of intelligence for anybody other than intelligence-based classes.