Tonight’s episode of Adventure Time is called Dungeon Train. These two words put together evoke so many ideas I can’t even start…. What would a dungeon train look like in you DW game?
Tonight’s episode of Adventure Time is called Dungeon Train.
Tonight’s episode of Adventure Time is called Dungeon Train.
I wanted to run a “on the lightning train” game last week but couldn’t get people together. Did the PaladinWeek Hangout instead…
http://cdn.obsidianportal.com/assets/169576/lightning_rail.jpg
Now I’m doubly annoyed I had to work that night…
It was a German game anyway.
The first thing that came to mind was:
http://mightyatom.blogspot.com/2013/01/ghost-lines-v-15.html
…then:
http://boardgamegeek.com/boardgame/130/iron-dragon
I had forgotten about Ghost Lines and I wasn’t aware of Iron Dragon. Thanks!
Tim Franzke Oh, right. I funny think my high school German can handle role-playing. Or anything besides ordering beer.
Yeah, Ghost Lines was my first thought, too.
I’m thinking of a moving dungeon for my KotB campaign. Dunno if I should take notes before I watch the episode – reading the summary already killed some of my ideas:
– A moving dungeon that you can board to travel the land (assuming you survive whatever lurks in the cars).
– An ancient underground line, powered by forgotten magic that could be rejuvenated. You’d need to clear the tracks first from all the rubble… and monsters.
– A flying, invisible, astral train that will sweep you from the material plane if you’re peeking into a portal.
In any case, I’ll add something to my Underdark map and see if the players bite.
A good heist target!
This is really cool, Mathew!