I like both the Warlock and the Witch playbooks quite a bit. Reading over them reminded me of the 4e warlock—which I has a lot of flavor and the potential to make a playbook roughly based on it.
So I’ve been brainstorming moves for this warlock but haven’t made much progress. What I do have is an idea of what it would contain to make me happy: the pact, the curse, prime shot, and maybe something like shadow walk? The Witch’s Black Magic is probably the direction I’d take with the eldritch blast, but I’m open to ideas.
I’m not sure spells would fit, likely advanced moves that replicated some of the iconic at will powers—such as Eyebite would make sense? I could also see an argument for giving them access to thief moves as advanced moves.
Am I reinventing the wheel? Has something like this been done? Any help would be appreciated.
I liked the class concept, but never liked the execution (especially in 4E). Prime Shot always seemed like flavorless numbers wankery. What am I missing about it that would be compelling in a Dungeon World class?
I like Brandon Schmelz’ Warlock quite a bit. I think it captures the Warlock essence without being beholden to a pigeon-holed class role like the 4E version.
A soul pact warlock:
https://docs.google.com/document/d/1_kjttvqX9RouCYa_ziCswJNolaEUTPapIK-jmd6dtLM/edit?usp=docslist_api
Nice work! This is quite interesting, gets my brain going.