I’m working on a Gothic Horror supplement in the spirit of a certain campaign setting that shall not be named. One of the concepts I’m working on are Roles, which function like compendium classes taken at character creation. Ideally they will allow a player to take any character class and give it the trappings it needs to function in this world.
Anyone interested in helping me refine these?
First up The Curious:
You always find the truth. Sure there are times you wish you hadn’t. There was that time in Raitenbruch for instance. You had to leave town very fast after that one, didn’t you? And of course there was that time in Morhen. Do you ever wonder if they’ll find the bodies? But it doesn’t matter, because you had to find the truth. Others don’t understand. The truth is a force of nature. Like gravity, or light, or magic. Truth is real. And like any force of nature it shapes the way we live. It forms such an integral part of our lives that we don’t even notice it. But it’s there. Like the air we breathe. And, like air, without truth, we die.
Shadows hide things and it’s The Curious’ job to bring them to light. Always searching and digging for the truth The Curious is determined to figure out what is going on, even if it is something that world was never meant to know. The Curious is a character who solves mysteries, finds what is hidden, and convinces people in an attempt to uncover the truth. Play this role if you want to investigate mysteries and solve and take the front lines in uncovering the mysteries of the night (Inspiration: Sherlock Holmes, Call of Cthulhu, Murders of Rue Morge)