Spent my Labor Day working on a new class with the Aurors from Harry Potter in mind. I’d love to hear your thoughts.
https://www.dropbox.com/s/r7b150abma58qve/dungeon%20world%20auror%20character%20sheet.pdf
Spent my Labor Day working on a new class with the Aurors from Harry Potter in mind. I’d love to hear your thoughts.
Spent my Labor Day working on a new class with the Aurors from Harry Potter in mind. I’d love to hear your thoughts.
https://www.dropbox.com/s/r7b150abma58qve/dungeon%20world%20auror%20character%20sheet.pdf
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It’s not all that different from a Wizard, is it? IMO, new classes really need to bring something different to the table, something that isn’t covered by existing classes.
What makes the Auror special? Because he has a few extra mores that gives him +1 against dark wizards? Don’t think of bonuses, think of moves that the class uses. Maybe this would be better as a CC instead.
DW isn’t about who can get the biggest numbers. It’s about being cool.
Good point. I just threw together a rough draft to flex some of creative muscle. Thanks for the input.
It seems a lot like a standard Wizard, but with some thematic detail changed and a few new abilities (and of course, different spells)… Auror almost strikes me as a compendium class for Wizardy characters. What made you decide to make it an entire class by itself?
(Somehow this got crossposted with Peter’s post, so I look like I’m just repeating him… Sorry.)
How about a spell or ability to make a Port Key? Also, Aurors and most all magic-folk of the HP realm needed wands to cast their magic. Perhaps that is a starting item? Otherwise, it feels very thematic.
Chris Rogers I really wanted to use the character sheet template and glanced over at my book collection and saw the HP books. That’s really the full extent of it, haha. M Zeller I love the Port Key idea, thanks!
Okay, I updated this to a CC and I feel that it works a lot better. Once again your input would be appreciated!
https://www.dropbox.com/s/bg13eyefaz02pem/Auror.pdf
How about a move to help an Auror hunt down a dark wizard? Or to help him deal with dangerous curses, and not necessarily ones just cast by a dark wizard?
Start with a clear picture in your hand of the cool and stylish things your CC does, and build around that.
Perfect example, Peter Johansen. The “spellmind” move was feeling a little forced to me. A Hunt & Track move geared towards dark wizards would make a better replacement. Thanks! I have a blast writing these. I have 10 written already. I enjoyed your Death Knight CC a lot.
Another update:
https://www.dropbox.com/s/bg13eyefaz02pem/Auror.pdf
That looks much cooler. I still like some of the spells you put in the original class write-up, but those could maybe become options for any wizard.
Chris Rogers I’m going to throw some of those spells into an Illusionist CC. Instead of new moves I’ll just introduce new spells.