A Dungeon World class based on World of Warcraft, the Warrior:
Mighty warriors depend on their heavy armor, shields, and battle prowess to defend themselves and ensure enemies don’t focus on their softer-skinned allies.
When you carry a shield take +1 Armor
When you wear full armor take +1 Armor
While wearing a shield and full armor with at least 1 Rage hold +1 when Standing in Defense.
Weapon mastery is a staple of warrior training, and they are capable of delivering high damage with enormous two-handed weapons or by wielding two weapons.
When you hit with a two handed weapon or with duel wielded weapons roll your damage die twice, taking the highest value.
Your strikes are so vicious that they deal +1 Damage.
Your strikes are so deft that they are +piercing.
As warriors deal or take damage, their rage grows, allowing them to deliver truly crushing attacks in the heat of battle.
When you take or deal damage take +1 Rage forward until you make camp.
When you have Rage you have +1 Armor and deal +1 Damage.
You may remove all of your Rage to deal +Rage damage.
By changing their stance during battle, warriors can adjust their focus in combat, dealing greater damage, defending more carefully against enemy attacks, or striking a balance between the two.
When you take an Offensive stance take +1 to Hack and Slash and +1 to Damage.
When you take a Defensive stance take +1 to Stand in Defense and +1 to Armor.
To switch stances you need to spend 5 Rage.
You get the first move in each section to start. All the rest may be taken as advances.