The other day, someone on the Tavern here used the phrase “brought back the magic” to describe how they felt after…

The other day, someone on the Tavern here used the phrase “brought back the magic” to describe how they felt after…

The other day, someone on the Tavern here used the phrase “brought back the magic” to describe how they felt after running DW for the first time.

That phrase pretty much perfectly describes my feelings about the game.  I got my first RPG for Christmas in 1976 (Empire of the Petal Throne, I had just turned 13 a couple of day earlier and had been bugging my folks to buy the game for me for months).  I bought the AD&D 1E books as they were released.  I’ve been playing these games as a central part of my life for around 36 years now, so I do not say the following lightly.

Dungeon World is my favorite RPG of all time.  As Eon said in an earlier draft of the DW guide, Dungeon World is the game I wanted D&D to be, all those years ago.

I’ve been hooked on DW for almost a year now, and anybody who knows me and my severe gamer ADD will be impressed that my interest hasn’t flagged or wavered in that time.  I check out new games all the time, but in the end, I think “what I’d really like to be doing is playing Dungeon World”.  It just fits my style of gaming perfectly, and gives me the experience I was wanting all along.

I’ve introduced a bunch of folks to RPGs using DW (including some kids, which is especially rewarding), and I just think, how cool would it be if DW was my introduction to this hobby?

Anyway, I just wanted to share and give a huge thanks to Sage and Adam (and Vincent, and Eon and Sean, and everyone else involved in making the game, and the entire DW/*World community) for giving me this gift.

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