I am designing my first dungeon, I have some concepts, but I am wondering is the setup ment to be the same as a…

I am designing my first dungeon, I have some concepts, but I am wondering is the setup ment to be the same as a…

I am designing my first dungeon, I have some concepts, but I am wondering is the setup ment to be the same as a normal front or different? Suggestion and advice appreciated

4 thoughts on “I am designing my first dungeon, I have some concepts, but I am wondering is the setup ment to be the same as a…”

  1. Spout Lore and Discern Realities. Also remember if they are discerning realities, they are making a move. If they’re not paying attention they could be preoccupied when a small group of guards wander in.

    Spout lore will do the most because while you can design the traps, and the dangers, let the players act like they went and hunted down information about this dungeon. Maybe they heard a story about the statues stealing people into the walls

  2. Oh okay, then in that case I’d you’re going to follow the rules for creating fronts I’d say just go with it as written. Though you may want to ask yourself out your players) questions like why the dungeon is there, what sorts of rumors, stories or whatever are out there about it, what inhabits it, etc.

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