I would like to create a new Thief move “Sniper”. The premise is that on advancement the thief character can take this move and it will allow her to use a thrown or ranged weapon to backstab a surprised or defenseless opponent. I will change “you don’t get into melee with them” into “you don’t get into melee or volley” and all the other choices of backstab stay the same. I think this should be a level 6-10 thief move. Thoughts or suggestions?
I would like to create a new Thief move “Sniper”.
I would like to create a new Thief move “Sniper”.
I would put it as a 2-5 move.
The thief could also just pick up called shot.
you know after re-reading called shot, I agree this should be a 2-5 move. Called shot is an excellent alternative but this one is all about extra damage.
Sniper
When you take aim and shoot a surprised or defenseless enemy with a ranged weapon, you can choose to deal your damage or roll+DEX. On a 10+ choose two. On a 7–9 choose one.
* You don’t reveal your position
* Deal your damage as if your shot had 2 piercing
* You create an advantage, +1 forward to you or an ally acting on it
Just a few ideas.
In an adaptation from the thief to star wars i wrote some days ago i used “you don’t give up your position” as an alternative to the melee.
I really like the basic premise of using backstab at range. But “you don’t reveal your position” is much better than my suggestion of melee or volley. Of course I can keep Rene’s suggestion and just add another option to the list: “your backstab damage adds to your attack damage”.