Here’s a racial move I came up with for Halfling Necromancer one of my players wants to create in DW.
Innocent looks
When you try to pass for a Hafling of a different, more peaceful trade roll + Cha. On a 10+ choose 3. On a 7-9 choose 1.
You manage to come up with a story people believe
You don’t draw too much attention
You don’t raise suspisions
You manage to talk people into buying a couple of makeshift trinkets for 1d6 coins while at it
Feedback and grammar checks are welcome.
Racial moves usually aren’t move moves but more passive or descriptive things. Why don’t you just let him auto succeed when not thoroughly searched.
Little thing:
The 1d6 trinkets option is cool but a little weird.
The language usually is choose 3 choose 1.
Tim Franzke Well, my idea was pretty simple – if you take a race/class combo like this your character will draw looks and a lot of them /in a more or less generic fantasy setting./ There’s also this little thing that he’s an escaped criminal hence double the amount of looks. Hence the roll.
But I really missed the fact that racial moves are usually different than that. Will have to think about it, thanks. Anyways, if the player doesn’t like this one, we’ll try to cook something up together.
Maybe the move could be from the necromancer, and the halfling could have +1 choose and unlock the trinket option? 🙂
Daniele Frizzi Which Necromancer do you have in mind? The only one I found is the one by Giovanni Lanza from Grim Portents №1. I dig the soul mechanic.
If it is, let me know. I have an updated version from some rather extensive play testing.
Giovanni Lanza Oh, oh, can I have one. I love it and the halfling wil defenitely be soul hunting.
Yeah, I’ll post it up here as soon as I can get to my computer and a decent Internet connection (posting this from my phone).
Here we go! Sorry for the delay.
https://docs.google.com/file/d/0BwTCs6XWNfLMWVVranlxSVFpQ2s/edit?usp=sharing
saved!
Giovanni Lanza Woohoo! Thanks!
Giovanni Lanza I wanted to ask if it’s ok with you if I translate and post your Necromancer and Battlemind options for the Russian DW crowd to see and play?
Sure, feel free!
Giovanni Lanza Thanks! Working on it right now. Got a question though. I feel that the Grim Reaper and and Black Arrows moves are a bit too strong. Take a level 7 Necromancer. He can have 8 souls bound to him, which would mean a whooping +8 to Hack and Slash AND Volley AND +8 to damage. It is balanced somewhat by the weight of the fetishes, but with bonuses like that a player can deal with -1 from Load+2 and he will probably invest into Strength. As far as carrying around his other stuff is concearned my future Necromancer is prepared to strike a deal with the party’s Barbarian, who will gladly become a beast of burden for extra loot. Am I reading something wrong?
He needs to touch the souls to release them, so ergo he has to carry them. I made an updated version (I’ll see if I can’t get that uploaded, I’m actually using a different format for character sheets) that says max+3 for black arrows and grim reaper.
Yeah, he carries the fetishes, but the Barbarian carries
himeverything else he has. 🙂Thanks for the input. I had the same idea to treat Soul as just another attribute modifier hence no more than a +3 bonus.