Began a Dark Heart of the Dreamer game last night, using the “Ill-Met in Ditchwater” kickoff setup.

Began a Dark Heart of the Dreamer game last night, using the “Ill-Met in Ditchwater” kickoff setup.

Began a Dark Heart of the Dreamer game last night, using the “Ill-Met in Ditchwater” kickoff setup. It was a good time! Now I’m looking ahead to the next session, and curious: others who’ve run Planarch Codex games, do you still use vanilla DW GM tools like Fronts and Steadings? Or do you let jobs and parishes replace them?

3 thoughts on “Began a Dark Heart of the Dreamer game last night, using the “Ill-Met in Ditchwater” kickoff setup.”

  1. Resolved jobs have a tendency to spin-off into Fronts.  The freebooters inevitable piss someone off whilst taking care of business.  Fronts work nicely for capturing big things being afoot in the city as well, parish takeovers, devious politicians and so on.

    Haven’t replaced Steadings with parishes but the thought has crossed my mind.  Seems like a logical progression…

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