This is awesome, but may I offer a little critique? (I like to ask, I won’t if it’s not welcome.)
Sure, go ahead
The feel of the first move is awesome. The wording on the roll is a little awkward – We assume it’ll work on a hit, you don’t have to state it. How many to choose on what rolls is phrased strangely too: what if you changed it to
“On a 10+, choose 2. On a 7-9, choose 3.”
Also, on that note, I know the purpose is to show that this is trickster magic and unreliable and strange, but making someone choose two options when they’ve rolled a success seems a bit punishing. You might consider changing it to just one, or have them choose none, and make speaking in rhyme be a simple prerequisite for using the ability in the first place. Likewise, choosing three for a partial success seems harsh, might lower that by one as well.
With Sly Words, shouldn’t you roll when you /attempt/ to mislead /or/ confuse? Makes it a bit more broad.
I changed it to or. That was actually what i meant. Thanks Colin Stratton
I think still mentioning that it works is needed otherwise it’s not 100% clear from the move. I think 2/3 is still okay because you can pull out some massive effects from the spells.
Say, Josh Mannon, how does that fit with th stuff you are doing for DW right now?
That looks sweet dude. The entry requirements rock.
Now on to make the dark reflection of this:
http://designrfix.com/wp-content/uploads/2010/05/the-joker-artwork-3b.jpg
This is awesome, but may I offer a little critique? (I like to ask, I won’t if it’s not welcome.)
Sure, go ahead
The feel of the first move is awesome. The wording on the roll is a little awkward – We assume it’ll work on a hit, you don’t have to state it. How many to choose on what rolls is phrased strangely too: what if you changed it to
“On a 10+, choose 2. On a 7-9, choose 3.”
Also, on that note, I know the purpose is to show that this is trickster magic and unreliable and strange, but making someone choose two options when they’ve rolled a success seems a bit punishing. You might consider changing it to just one, or have them choose none, and make speaking in rhyme be a simple prerequisite for using the ability in the first place. Likewise, choosing three for a partial success seems harsh, might lower that by one as well.
With Sly Words, shouldn’t you roll when you /attempt/ to mislead /or/ confuse? Makes it a bit more broad.
I changed it to or. That was actually what i meant. Thanks Colin Stratton
I think still mentioning that it works is needed otherwise it’s not 100% clear from the move. I think 2/3 is still okay because you can pull out some massive effects from the spells.
Say, Josh Mannon, how does that fit with th stuff you are doing for DW right now?
That would fit in really well Tim.