A couple questions came up in last night’s session:
1) How much should hirelings cost? The rules mention a hireling’s “number”, and mention that costs could include half a dozen things other than money, but I’m surprised to find no rule of thumb or starting point in the rules (x coins per week per point of skill, or whatever). Is it there and I can’t find it? It seems a strange thing to say “you should should just make it up”, when the rules are happy to include prices for all kinds of other adventuring stuff.
2) How do you handle allied NPCs in combat? I have a couple tagging along with the party who aren’t hirelings, and can’t really be ordered around or plausibly treated as an extension of any particular character. Strictly speaking, I think, the only time the DM gets a move is when a character fails a roll, but this seems a strange time to describe how the ally is helping. But I don’t really want to get into playing the ally as an additional PC in the fight, either. I’m splitting the difference, more or less, by rolling some dice and narrating her actions every once in a while — less often than the PCs so as not to steal the spotlight, but sometimes. Does anyone have any tricks or rules of thumb for making this play well?